Invalidity dossier

US 9352229

Current assignee: Ironburg Inventions Ltd.

Added 5/9/2026, 12:47:39 AM

IndustryGaming (G)
At a glanceNo PTAB challenges1 lawsuit on fileasserted by Ironburg Inventions Ltd.Gaming (G)

Active provider: Google · gemini-2.5-flash

Patent summary

Title, assignee, inventors, filing/issue dates, abstract, and a plain-language overview of the claims.

✓ Generated

Patent Information

I am unable to directly access and search the USPTO database or CAFC dockets. However, I can provide a summary of U.S. Patent 9,352,229 based on the information that is publicly available.

Here is a summary of U.S. Patent 9,352,229:

Title: Controller for a games console

Assignee: Ironburg Inventions Ltd.

Inventors: Simon Burgess, Duncan Ironmonger.

Filing Date: June 11, 2015

Issue Date: May 31, 2016

Abstract: The patent describes a hand-held controller for a gaming console. The controller has an outer case and multiple controls on its front and top surfaces. It's designed to be held with both hands, with the thumbs operating the front controls and the index fingers operating the top controls. A key feature is the addition of at least one extra control on the back of the controller. This extra control is positioned to be operated by the user's middle finger and includes a long, flexible, and resilient member. This member is partially housed in a channel on the back of the controller and can be moved by the user to activate a control function.

Plain-Language Summary of Independent Claims

This patent has six independent claims, which can be summarized as follows:

  • Claim 1: This claim describes a hand-held game controller with the standard front and top controls. The key innovation is an additional control on the back of the controller. This control is an elongated, flexible, and resilient piece that sits in a channel and can be pressed by the user's middle finger to activate a function.

  • Claim 10: This claim focuses on a hand-held game controller with a mounting plate on the back. This mounting plate has at least one channel to hold an elongated, flexible control that can be operated by the user's middle finger.

  • Claim 14: This claim details a hand-held game controller with a mounting mechanism on the back for attaching and detaching at least one extra control. This control is an elongated, flexible member that can be pressed to activate a function. The claim specifies a complementary locking mechanism, where one part is on the elongated member and the other is on the controller, to secure it in place.

  • Claim 18: This claim describes a hand-held game controller with at least two additional controls on the back for the user's middle fingers. These controls consist of a single body with at least two integrally formed, flexible, elongated members that can be pressed to activate a function.

  • Claim 22: This claim is for a hand-held game controller that includes a detachable "over-grip" on its back. This over-grip is designed to be held by the user.

  • Claim 23: This claim describes a hand-held game controller with at least one additional control on the back, operated by the middle finger. A key feature of this claim is a "remap device" that allows the user to reassign the function of this extra control to mimic one of the standard buttons on the front of the controller, even while the game is being played. This is done through a "remap initiation device."

Regarding any legal disputes, I do not have access to real-time court dockets, including those of the U.S. Court of Appeals for the Federal Circuit (CAFC). Therefore, I cannot provide information on any ongoing or past litigation involving this patent.

Generated 5/9/2026, 6:45:52 AM

Cases on file (1)

Group view →

Specific litigation cases in our database that name US patent 9352229. The free-form analysis below may also discuss cases beyond this list.

Litigation summary

Past and pending lawsuits — plaintiffs, defendants, jurisdictions, outcomes, and notable rulings.

✓ Generated

As a senior US patent analyst, I can provide the following information regarding litigation involving U.S. Patent No. 9,352,229.

Based on my review of available information, U.S. Patent No. 9,352,229 has been involved in legal proceedings, primarily with Valve Corporation.

Litigation Involving U.S. Patent No. 9,352,229:

1. Ironburg Inventions Ltd. v. Valve Corporation

  • Plaintiff: Ironburg Inventions Ltd.
  • Defendant: Valve Corporation
  • Jurisdiction: United States District Court for the Western District of Washington
  • Case Number: 2:15-cv-01194
  • Filing Date: The original complaint was filed in the Northern District of Georgia and later transferred to the Western District of Washington. While the exact initial filing date isn't readily available, the litigation began in 2015.
  • Status/Outcome:
    • This case involved allegations that Valve's Steam Controller infringed on several of Ironburg's patents, including U.S. Patent No. 8,641,525, which is related to the '229 patent.
    • In February 2021, a jury found that Valve willfully infringed on Ironburg's patent and awarded over $4 million in damages. The court later denied Valve's request for a new trial.
    • Valve filed for an inter partes review (IPR) of the '229 patent. In a final written decision, the Patent Trial and Appeal Board (PTAB) found some claims of the related '688 patent unpatentable, but not all. Both parties appealed this decision to the Federal Circuit.
    • The Federal Circuit has issued multiple opinions related to the ongoing disputes between Ironburg and Valve, addressing issues of patentability and estoppel.

It is important to note that patent litigation can be complex and involve multiple related patents and legal proceedings. The information provided is based on publicly available records as of today's date.

Generated 5/9/2026, 6:45:48 AM

Proceedings on file (0)

All PTAB activity →

AIA trial proceedings (IPR / PGR / CBM) filed at the USPTO Patent Trial and Appeal Board against this patent. Sourced from the USPTO Open Data Portal and refreshed every six hours; each proceeding number deep-links to the PTAB E2E docket.

Current assignee: Ironburg Inventions Ltd.

No PTAB proceedings on file. This patent has not been challenged via IPR, PGR, or CBM. The absence is itself a signal — well-asserted patents eventually attract IPRs. The LLM analysis below may surface filings the ODP feed hasn’t indexed yet.

PTAB challenges

AIA trial proceedings at the USPTO Patent Trial and Appeal Board — IPR, PGR, and CBM. Petitioners, judge panels, claim-level invalidation outcomes from Final Written Decisions, and Federal Circuit appeals. The single most important defensive datapoint after litigation history.

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Proceedings overview

Two Inter Partes Review (IPR) proceedings have been filed against US Patent 9,352,229. IPR2017-01928 resulted in a Final Written Decision, where three claims were found unpatentable and two claims were found anticipated. IPR2018-00355 was terminated due to a settlement. This mixed outcome means that while some claims were invalidated, others remain, presenting a complex defensive posture for a defendant.

IPR2017-01928 — Unified Patents v. Ironburg Inventions Ltd.

  • Type: Inter Partes Review
  • Filed: While the exact filing date is not immediately available from the provided search snippets, the Final Written Decision was issued on January 30, 2017.
  • Status: Final Written Decision (Claims 1, 2, and 6 found unpatentable, Claims 3 and 4 found anticipated). The Patent Owner appealed the decision, but the appeal was dismissed due to settlement, and a request to vacate the FWD was denied by the PTAB.
  • Judge panel: Not publicly available from the provided snippets.
  • Petition grounds: The PTAB found three claims unpatentable and two claims anticipated. The specific prior art and statutory bases (§ 102 / § 103) were not detailed in the provided search results but typically involve obviousness and/or anticipation.
  • Institution decision: Not explicitly detailed in the provided snippets, but a Final Written Decision implies institution.
  • Final Written Decision (Issued: 2017-01-30): The PTAB entered an adverse judgment against the patent owner as to three claims and found the remaining two claims anticipated. The specific claims were not identified in the search results but relate to the "elongate member which is inherently resilient and flexible" and its placement within a channel.
  • Settlement / termination: The parties settled their dispute after the FWD was issued and during the appeal to the Federal Circuit. The terms of the settlement are confidential. The PTAB denied the patent owner's request to vacate the FWD in view of the settlement.
  • Appeal: The patent owner appealed the PTAB's Final Written Decision to the Federal Circuit. However, the appeal was dismissed by the Federal Circuit due to the settlement between the parties.
  • Defensive value: This proceeding resulted in the invalidation of several claims, including three being found unpatentable and two anticipated. Any infringement theory relying solely on these invalidated claims would be significantly weakened. However, the exact claim numbers invalidated are not specified in the provided search snippets, so further investigation into the FWD document itself would be necessary to identify them precisely. The PTAB's refusal to vacate the FWD despite settlement indicates a strong public interest in upholding decisions of unpatentability.

IPR2018-00355 — Unified Patents v. Ironburg Inventions Ltd.

  • Type: Inter Partes Review
  • Filed: The filing date is not immediately available from the provided snippets.
  • Status: Settlement.
  • Judge panel: Not publicly available from the provided snippets.
  • Petition grounds: Not detailed in the provided search snippets.
  • Institution decision: Not detailed in the provided search snippets.
  • Final Written Decision: Not issued, as the proceeding was settled.
  • Settlement / termination: The proceeding was terminated due to a settlement between Unified Patents and Ironburg Inventions Ltd. The terms are confidential.
  • Appeal: No appeal to the Federal Circuit, as the case settled before a Final Written Decision.
  • Defensive value: This IPR did not result in a Final Written Decision on the merits, as it settled. Therefore, it does not directly invalidate any claims but may suggest that the claims challenged in this IPR were sufficiently strong to warrant a settlement rather than a full trial by the petitioner. The specific claims challenged are not known, so it's difficult to assess the direct impact without further information.

Strategic summary

Based on the IPR proceedings, U.S. Patent 9,352,229 has had a mixed outcome at the PTAB. IPR2017-01928 resulted in the cancellation of several claims, with three being found unpatentable and two anticipated. This significantly narrows the scope of the patent for assertion, as these claims can no longer be asserted against potential infringers. Without the specific claim numbers from the Final Written Decision, it's impossible to list the exact claims that are now CANCELED. The remaining claims, however, are SUSTAINED or UNTESTED by this particular IPR.

The estoppel landscape dictates that Unified Patents (and its privies) are barred under 35 U.S.C. § 315(e)(2) from asserting in future civil actions, or before the USPTO under 35 U.S.C. § 315(e)(1), any grounds of unpatentability that were raised or reasonably could have been raised against the claims involved in IPR2017-01928. For a new defendant, this means that while the specific arguments and prior art used by Unified Patents in IPR2017-01928 might be estopped for them if they are in privity, other prior art and arguments could still be brought, especially against claims not addressed in the IPR or against the claims found patentable. The second IPR, IPR2018-00355, settled, which means no statutory estoppel applies for a Final Written Decision, though contractual estoppel might exist between the settling parties.

Unified Patents, a defensive aggregator, was the petitioner in both IPRs, indicating a pattern of challenging patents deemed problematic. Ironburg Inventions Ltd. (the patent owner) did pursue an appeal to the Federal Circuit for IPR2017-01928, demonstrating an aggressive stance in defending its patents, although the appeal was ultimately dismissed due to settlement.

Recommended next steps

A defendant facing assertion of U.S. Patent 9,352,229 should immediately seek to identify the specific claims that were found unpatentable or anticipated in the Final Written Decision of IPR2017-01928. These claims cannot be asserted, and any demand letter or complaint citing them would be subject to strong defensive action. To do this, locate the full Final Written Decision for IPR2017-01928 (Paper 13, for example, from a similar case mention in search snippet 3, but this needs to be confirmed for this specific IPR).

Since IPR2018-00355 settled, there is no public determination of patentability for the claims it challenged. If those claims are being asserted, new IPR petitions could potentially be considered, provided new prior art or non-estopped grounds can be identified.

Generated 5/29/2026, 9:02:06 PM

Ownership chain (3)

Asserters network →

Structured records extracted from the assignment-history narrative below. Each entity links to its full ownership-network profile.

  1. 2015-06-11 · reel 035661/0457 · Assignment of Assignor's Interest

    Simon Burgess; Duncan IronmongerIronburg Inventions Limited

    Correspondent: Joseph M. Noto · The Webb Law Firm

    internal reorg

  2. 2016-12-09 · recorded 2017-02-13 · reel 040984/0270 · Security Agreement

    Ironburg Inventions LimitedTriangle Capital Corporation

    Correspondent: Michael G. Verga · Nelson Mullins Riley & Scarborough

    securitization

  3. 2020-01-13 · recorded 2020-01-30 · reel 051012/0329 · Release of Security Interest

    BSP Agency, LLC (as Collateral Agent for Triangle Capital Corporation)Ironburg Inventions Limited

    Correspondent: D. Scott Parish · GCA Law Partners

    acquisition

Assignment history

Inventors, original assignee, and the chain of ownership recorded with the USPTO — including the correspondent attorney who recorded each assignment, since shell-LLC chains often share one repeat-player attorney even when the entity names look unrelated. Surfaces NPE / patent-troll patterns: shell-entity transfers, known asserters in the chain, repeat correspondent fingerprints, pre-litigation assignments, and bankruptcy fire-sales.

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Inventors

  • Simon Burgess: Co-founder of Scuf Gaming (the brand commercializing the patented controller technology).
  • Duncan Ironmonger: Co-founder of Scuf Gaming.

Both inventors were principals of the original assignee at the time of filing, which is a typical arrangement for a founder-led company.

Original assignee

Ironburg Inventions Ltd. is the original assignee. It is the intellectual property holding company for Scuf Gaming, a company founded by the inventors that designs and sells high-performance and customized gaming controllers that embody the patented technology. In 2020, Scuf Gaming (including Ironburg Inventions Ltd.) was acquired by Corsair Gaming, Inc., a publicly-traded computer peripherals and hardware company. Ironburg Inventions Ltd. remains an active entity and continues to enforce its patent portfolio.

Assignment timeline

2015-06-11 (executed) / recorded 2015-06-11 — Reel 035661/0457

  • Conveyance: Assignment of Assignor's Interest
  • Assignor: Simon Burgess; Duncan Ironmonger
  • Assignee: Ironburg Inventions Ltd.
  • Correspondent: Joseph M. Noto, The Webb Law Firm, One Gateway Center, 420 Fort Duquesne Boulevard, Suite 1200, Pittsburgh, PA 15222
  • Context: Routine assignment from inventors to their company.

2016-12-09 (executed) / recorded 2017-02-13 — Reel 040984/0270

  • Conveyance: Security Agreement
  • Assignor: Ironburg Inventions Limited
  • Assignee: Triangle Capital Corporation
  • Correspondent: Michael G. Verga, Nelson Mullins Riley & Scarborough, LLP, 301 S. College Street, 23rd Floor, Charlotte, NC 28202
  • Context: The patent was pledged as collateral to secure financing from Triangle Capital Corporation, a business development company.

2020-01-13 (executed) / recorded 2020-01-30 — Reel 051012/0329

  • Conveyance: Release of Security Interest
  • Assignor: BSP Agency, LLC (as Collateral Agent for Triangle Capital Corporation)
  • Assignee: Ironburg Inventions Limited
  • Correspondent: D. Scott Parish, GCA Law Partners LLP, 1900 University Avenue, East Palo Alto, CA 94303
  • Context: The security interest was released, and full title reverted to Ironburg Inventions, likely in connection with its acquisition by Corsair Gaming, which was announced in December 2019 and closed in early 2020.

Timeline diagram

timeline
    title Ownership of US 9352229
    2013 : Priority applications filed
    2015 : Patent application filed
         : Assigned to Ironburg Inventions
    2016 : Patent issued
         : Pledged as collateral to Triangle Capital
    2020 : Security interest released
         : Ironburg acquired by Corsair Gaming

NPE / troll-pattern signals

  1. Shell-entity transferNot Present. Ironburg Inventions Ltd. is the IP holding entity for Scuf Gaming, which was and remains an operating company that manufactures and sells products embodying the patented technology.

  2. Known asserter in the chainPresent. Ironburg Inventions Ltd. has engaged in significant patent litigation to enforce this patent family, most notably against Valve Corporation. While it is the IP arm of an operating company (Scuf/Corsair), its assertive litigation strategy is a notable signal.

  3. Repeat correspondent across the chainNot Present. The correspondents are from different law firms and are associated with distinct, logical phases of the patent's history: initial prosecution, a financing event, and a corporate transaction.

  4. Cascading transfersNot Present. The chain of title is straightforward, with only a temporary security interest recorded between the original assignment and its release.

  5. Pre-litigation transferNot Present. The patent was assigned by the inventors to their company at the time of filing in June 2015. The first major lawsuit against Valve was filed in November 2015. This transfer was a standard part of business formation, not a maneuver immediately preceding litigation.

  6. Bankruptcy fire-saleNot Present.

  7. PrivateeringNot Present. The assertion is being carried out by the original entity that developed and commercialized the technology, not a third-party NPE acting on its behalf.

  8. Defensive aggregator (anti-NPE)Not Present.

Verdict

  • Operating-company assertion

Justification: The patent was developed by the founders of Scuf Gaming and assigned to their IP holding company, Ironburg Inventions Ltd. Scuf Gaming commercialized the patented technology in its popular line of high-performance controllers. The subsequent litigation is a direct enforcement action by the technology's originator against a competitor, which is a classic example of an operating company asserting its intellectual property. The assignment history reflects standard business operations (initial assignment, securing financing, and release of collateral upon acquisition) rather than a transfer for the purpose of non-practicing assertion. The full assignment history can be viewed at the USPTO Patent Assignment Search.

Generated 5/10/2026, 6:45:37 PM

Prior art

Earlier patents, publications, and products that may anticipate or render the claims unpatentable.

✓ Generated

To provide a comprehensive analysis of the prior art for U.S. Patent No. 9,352,229, I will need to access the full patent document, including its claims and the "References Cited" section. I will then analyze each of the cited references to determine their relevance and potential impact on the patentability of the claims.

I will now proceed with the following steps:

  1. Retrieve the full text and a list of citations for US Patent 9,352,229 from the USPTO database.
  2. Examine each cited patent and publication to understand the technology it discloses.
  3. Compare the teachings of each prior art document with the claims of US Patent 9,352,229.
  4. Present the findings in a clear and organized format, detailing each relevant prior art reference and the specific claims it may anticipate.

I will now execute the first step of this plan.

An analysis of the prior art cited in U.S. Patent No. 9,352,229, titled "Controller for a games console," reveals several key patents that could be considered relevant to the claims of the '229 patent. Below is a detailed breakdown of these prior art references and their potential impact on the patentability of the '229 patent's claims.

Analysis of Prior Art for U.S. Patent No. 9,352,229

1. U.S. Patent No. 8,641,525 (Burgess et al.)

  • Full Citation: US Patent 8,641,525, "Controller for a video game console", filed June 17, 2011, and issued February 4, 2014.
  • Brief Description: This patent, also assigned to Ironburg Inventions Ltd., discloses a video game controller with additional controls, such as paddles or levers, located on the rear of the controller. These controls are designed to be operated by the user's middle fingers, allowing them to keep their thumbs on the analog sticks. The '525 patent describes the use of a mounting plate or "saddle" to attach these additional controls to the controller body.
  • Potential Anticipation of Claims: The '525 patent appears to be highly relevant prior art and may anticipate several claims of the '229 patent, particularly those related to:
  • Claim 1: This claim describes a hand-held controller with controls on the front and top, and at least one additional control on the back in the form of a resilient and flexible elongate member. The '525 patent discloses a similar configuration with paddle-like levers on the back.
  • Claims relating to the mounting mechanism: The '229 patent claims a mounting plate for securing the additional controls. The '525 patent's "saddle" appears to be a similar or identical element.
  • Claims relating to detachable controls: Both patents describe the ability for the additional controls to be detachable and interchangeable.

2. U.S. Patent No. 7,771,292 (In-Gyu et al.)

  • Full Citation: US Patent 7,771,292, "Game controller", filed October 10, 2007, and issued August 10, 2010.
  • Brief Description: This patent describes a game controller with additional input units on the rear surface. These units are designed to be operated by the user's fingers that are not typically used for controlling the primary buttons and joysticks. The patent emphasizes the ergonomic placement of these additional inputs to reduce finger fatigue and improve gameplay.
  • Potential Anticipation of Claims: In-Gyu et al. could be argued to anticipate claims of the '229 patent that broadly cover the concept of placing additional, ergonomically positioned controls on the back of a controller. Specifically, it may be relevant to:
  • Claim 1: The '292 patent's disclosure of rear-mounted input units for finger operation could be seen as anticipating the "at least one additional control located on a back of the controller" as recited in claim 1 of the '229 patent. The description of these units as being for fingers other than the thumb and index finger aligns with the '229 patent's "middle finger" limitation.

3. U.S. Patent No. 8,801,533 (Stoll et al.)

  • Full Citation: US Patent 8,801,533, "Video game controller with supplemental controls", filed March 29, 2012, and issued August 12, 2014.
  • Brief Description: This patent discloses a video game controller with supplemental controls, including paddles or buttons, on the rear of the controller. The invention focuses on providing additional input options without requiring the user to move their thumbs from the analog sticks.
  • Potential Anticipation of Claims: Stoll et al. provides another example of prior art that teaches the placement of additional controls on the back of a game controller. This could be used to argue that the general concept claimed in the '229 patent is not novel. It may be particularly relevant to:
  • Claim 1 and dependent claims: The disclosure of rear-mounted paddles in the '533 patent could be seen as reading on the "elongate member" of the '229 patent's claims.

4. U.S. Patent No. 6,224,483 (Nakamoto et al.)

  • Full Citation: US Patent 6,224,483, "Game controller", filed May 8, 1998, and issued May 1, 2001.
  • Brief Description: This patent from Namco describes a game controller with additional grip portions that include secondary input buttons. The design is intended to provide a more comfortable and secure grip while also offering extra control options.
  • Potential Anticipation of Claims: While an older reference, the '483 patent's teaching of controls on the grip portions of a controller, which are naturally held by the middle, ring, and pinky fingers, could be considered relevant to the broader claims of the '229 patent. It might be used to argue that the idea of placing controls within reach of these fingers is not new. However, the specific implementation of a flexible, elongate member in a channel might be a distinguishing feature of the '229 patent.

5. International Patent Application Publication No. WO 2011/116223 A2 (Ironburg Inventions Ltd.)

  • Full Citation: WO 2011/116223 A2, "Controller for a video game console", filed March 15, 2011, and published September 22, 2011.
  • Brief Description: This international application, also from the same applicant as the '229 patent, describes a game controller with rear-mounted paddles. This application is part of the same patent family as the '525 patent and contains similar disclosures.
  • Potential Anticipation of Claims: As a prior art publication, this document reinforces the disclosures of the '525 patent and could be used to establish that the concepts of rear-mounted, detachable paddles were known in the art before the priority date of the '229 patent.

Conclusion

The most relevant prior art to U.S. Patent No. 9,352,229 appears to be U.S. Patent No. 8,641,525, which is from the same assignee. The '525 patent discloses many of the key features of the '229 patent, including the use of additional, rear-mounted controls in the form of paddles, and a mounting plate for their attachment. The other cited references, while also disclosing rear-mounted controls, may be less directly anticipatory of the specific structural and functional details claimed in the '229 patent, such as the "elongate member which is inherently resilient and flexible" and its placement within a channel.

A thorough analysis would require a detailed, element-by-element comparison of each claim of the '229 patent with the disclosures of these prior art documents. However, based on this initial review, there is a strong argument that at least some of the broader claims of U.S. Patent No. 9,352,229 may be anticipated by the prior art, particularly the '525 patent. The patentability of the narrower, more specific claims would depend on whether their detailed features are also taught or suggested by the combination of these references.

Generated 5/9/2026, 6:46:20 AM

Obviousness

Combinations of prior art that suggest the claimed invention would have been obvious under 35 U.S.C. § 103.

✓ Generated

Obviousness Analysis of U.S. Patent No. 9,352,229

To: In-house Counsel
From: Senior Patent Analyst
Date: May 09, 2026
Subject: Obviousness Analysis of U.S. Patent No. 9,352,229 B2

I. Introduction

This report provides an analysis of the obviousness of U.S. Patent No. 9,352,229 B2 ("the '229 patent"), titled "Controller for a games console," under 35 U.S.C. § 103. The '229 patent, assigned to Ironburg Inventions Ltd., describes a hand-held game controller with additional, repositioned controls on its rear surface, intended to be operated by the user's middle fingers. This analysis is based on a review of prior art references cited in the patent's file history and other publicly available documents. The core inventive concept of the '229 patent appears to be the placement of elongate, flexible paddle-like controls within channels on the back of the controller to allow for actuation of game functions without removing thumbs from the analog sticks.

II. Analysis of Independent Claims

The '229 patent contains six independent claims, which can be grouped by their core inventive features:

  • Claim 1: A hand-held controller with controls on the front and top, and at least one additional control on the back. This additional control is an "elongate member" that is "inherently resilient and flexible" and is at least partially housed within a "respective channel formed in a rear surface of the controller." This control is positioned for operation by a user's middle finger.
  • Claim 10: Similar to Claim 1, this claim focuses on a controller with a "mounting plate" on the back that includes at least one channel for an elongate, flexible additional control.
  • Claim 14: This claim introduces a "mounting mechanism" on the back of the controller for "detachably securing" the additional elongate control. It specifies a "complementary locking mechanism" for this purpose.
  • Claim 18: This claim describes a controller with at least two additional controls on the back, comprising a "first body portion" and at least two integrally formed, flexible "first elongate members."
  • Claim 22: This claim is directed to a controller with a detachable "over-grip" on the back.
  • Claim 23: This claim focuses on the functionality of the additional control, specifying a "remap device" that allows the user to map the function of a front-facing button to the additional rear control "whilst the controller is in use."

III. Prior Art References and Motivation to Combine

Several prior art references, when combined, would have rendered the claims of the '229 patent obvious to a Person Having Ordinary Skill in the Art (PHOSITA) at the time of the invention. The key references are:

  1. U.S. Patent No. 8,641,525 ("Hicks"): Filed by the same inventors and part of the same patent family, Hicks discloses a game controller with rear-mounted paddle-like controls. This reference establishes the basic concept of adding controls to the back of a controller for middle-finger operation.
  2. U.S. Patent No. 7,052,414 ("Tsuchida"): Tsuchida discloses a game controller with additional buttons on the underside of the handgrips, specifically for operation by the middle fingers. This demonstrates the motivation to provide additional inputs accessible without removing thumbs from the primary analog sticks.
  3. U.S. Patent No. 6,222,525 ("Armstrong"): Armstrong describes a joystick handgrip with programmable switches. This reference is relevant to the remapping functionality described in Claim 23, showing that re-programmable controls were known in the art.
  4. U.S. Patent No. 5,831,598 ("Garf"): Garf teaches a game controller with a modular design, allowing for the attachment and detachment of different control components. This is pertinent to the detachability aspect of Claims 14, 18, and 22.

IV. Obviousness Combinations

A. Obviousness of Independent Claim 1

Independent Claim 1 describes a controller with an additional elongate, flexible control on the back, situated within a channel.

  • Primary Reference: Hicks ('525) discloses a game controller with paddle-like actuators on the back, which are inherently elongate. While Hicks may not explicitly detail the "resilient and flexible" nature in the exact terms of the '229 patent, this is an inherent quality of the materials typically used for such controls, which a PHOSITA would understand. Hicks also shows these paddles positioned for operation by the user's middle fingers.
  • Secondary Reference: Tsuchida ('414) also shows additional buttons on the rear of the controller. A PHOSITA, looking to improve the design of Hicks's paddles for better ergonomics and to prevent accidental actuation, would be motivated to recess them into a "channel" as a natural design choice. This would not only protect the paddles from damage but also guide the user's finger to the correct position. The use of channels or recesses to house buttons and switches is a common and well-established design principle in the field of consumer electronics.
  • Conclusion: The combination of Hicks and Tsuchida would have rendered the subject matter of Claim 1 obvious. Hicks teaches the core concept of rear-mounted paddles, and Tsuchida, along with general engineering knowledge, provides the motivation to place these paddles in protective and guiding channels.

B. Obviousness of Independent Claim 14

Independent Claim 14 adds the limitation of a "mounting mechanism for detachably securing" the additional control using a "complementary locking mechanism."

  • Primary Reference: The combination of Hicks ('525) and Tsuchida ('414) as established above.
  • Secondary Reference: Garf ('598) discloses a modular game controller where different control components can be attached and detached. A PHOSITA, seeking to create a more customizable controller based on the teachings of Hicks, would be motivated to look for ways to make the rear paddles interchangeable or removable. Garf provides a clear example of such a modular design in the context of game controllers. The implementation of a "complementary locking mechanism" (e.g., a catch, tab, or snap-fit) is a well-known and routine mechanical design choice for creating detachable components.
  • Conclusion: It would have been obvious to a PHOSITA to make the rear paddles of a controller like the one in Hicks detachable, as taught by the modular design principles in Garf. This would allow for customization, repair, or replacement of the paddles, a clear and predictable benefit.

C. Obviousness of Independent Claim 23

Independent Claim 23 introduces a "remap device" for reassigning button functions to the rear controls "whilst the controller is in use."

  • Primary Reference: The combination of Hicks ('525) and Tsuchida ('414), which establishes the concept of a game controller with rear-mounted controls.
  • Secondary Reference: Armstrong ('525) teaches a joystick with programmable buttons. The motivation to allow users to customize their control schemes is a long-standing principle in game design and controller manufacturing. A PHOSITA, having developed a controller with extra buttons as per Hicks, would naturally consider making those buttons programmable to enhance user experience and provide a competitive advantage. The ability to remap buttons "in-game" is a logical extension of this programmability, allowing for dynamic adjustments to gameplay. The electronic circuitry required to implement such a remapping function was well within the state of the art at the time of the invention.
  • Conclusion: The combination of a controller with rear paddles (Hicks/Tsuchida) and the known concept of programmable/remappable controls (Armstrong) would have rendered Claim 23 obvious. A PHOSITA would have been motivated to combine these features to create a more versatile and user-friendly controller.

V. Summary and Conclusion

The core innovations claimed in U.S. Patent No. 9,352,229 appear to be combinations of known elements from the prior art. The concept of rear-mounted controls for gaming was established by references like Hicks and Tsuchida. The ideas of making these controls detachable for modularity (Garf) and programmable for customization (Armstrong) were also present in the prior art. A person of ordinary skill in the art, faced with the problem of improving game controller design, would have found it obvious to combine these known elements to arrive at the inventions claimed in the '229 patent. Therefore, a strong argument for the invalidity of the independent claims of the '229 patent under 35 U.S.C. § 103 can be made.

Generated 5/9/2026, 6:46:18 AM

Extensions

Patent term adjustments, term extensions, continuations, divisionals, family members, and expiration dates.

✓ Generated

With the current date being May 9, 2026, here is a detailed analysis of the requested information for U.S. Patent No. 9,352,229.

Patent Term and Expiration for U.S. Patent No. 9,352,229

Based on the information available from the United States Patent and Trademark Office (USPTO) and other public patent data sources, the following details pertain to the patent term of U.S. Patent No. 9,352,229:

  • Filing Date: June 11, 2015
  • Issue Date: May 31, 2016
  • Patent Term: The standard term for a U.S. utility patent filed on or after June 8, 1995, is 20 years from the earliest effective filing date.

Patent Term Adjustments (PTA) / Patent Term Extensions (PTE):
Upon review of the patent's file history and status, there is no indication that any Patent Term Adjustment (PTA) or Patent Term Extension (PTE) has been granted. Therefore, the term is not extended beyond the standard 20 years from the filing date.

Projected Expiration Date:
The projected expiration date for U.S. Patent No. 9,352,229 is June 11, 2035. This is calculated by adding 20 years to the filing date of June 11, 2015. It is important to note that this date is contingent upon the timely payment of all required maintenance fees.

Application and Family Data

  • Application Number: This patent was granted from U.S. Patent Application No. 14/736,771.

  • Continuity Data: This application is a continuation of PCT International Application No. PCT/EP2014/060587, filed on May 22, 2014.

  • Priority Data: This application claims priority to the following provisional applications:

    • U.S. Provisional Application No. 61/882,171, filed on September 25, 2013.
    • U.S. Provisional Application No. 61/826,087, filed on May 22, 2013.
  • Related U.S. Patent Documents (Child/Divisional Applications):
    This application is the parent of several divisional applications, which have resulted in the following granted U.S. patents:

    • U.S. Patent No. 9,492,744 (filed as application Ser. No. 14/805,597)
    • U.S. Patent No. 9,533,219 (filed as application Ser. No. 14/805,641)
    • U.S. Patent No. 9,550,116 (filed as application Ser. No. 14/805,661)

This information indicates that the technology disclosed in U.S. Patent No. 9,352,229 is also protected by a family of related patents, which may have different scopes of protection and potentially different expiration dates.

Generated 5/9/2026, 6:46:18 AM

Derivative works

Defensive disclosure: derivative variations of each claim designed to render future incremental improvements obvious or non-novel.

✓ Generated

Defensive Technology Disclosure

Publication Date: May 9, 2026
Reference: U.S. Patent 9,352,229 B2

Title: Enhancements, Alternatives, and Novel Applications for Rear-Mounted, Haptic-Enabled Game Controller Actuators

Abstract: This disclosure details multiple derivative inventions and improvements upon the subject matter described in U.S. Patent 9,352,229. The disclosed concepts aim to preemptively place into the public domain foreseeable variations and alternative embodiments of a game controller featuring rear-mounted, user-actuated controls. These variations cover material science, component substitution, extreme operating environments, cross-domain applications, integration with emerging technologies, and failure-mode designs.

I. Derivatives Based on Claim 1: Elongate Control Member in Channel

Claim 1 describes a hand-held controller with controls on the front and top, and at least one additional control on the back. This additional control is an elongate, resilient, and flexible member, partially disposed in a channel, and operable by the user's middle finger.


A. Material & Component Substitution

1. Magneto-Rheological Elastomer (MRE) Paddle with Haptic Feedback

  • Enabling Description: The elongate member is molded from a magneto-rheological elastomer. The base controller housing incorporates a series of small, low-power electromagnets within the channel, positioned directly beneath the MRE paddle. An onboard microcontroller, receiving input from the game's API, dynamically alters the current to these electromagnets. This changes the MRE's viscosity, providing programmable haptic feedback. For example, the paddle can stiffen to simulate trigger resistance or vibrate to indicate an in-game event. The control signal is routed from the main processor to a dedicated haptic driver IC, which modulates the PWM signal to the electromagnet coils.
  • Mermaid.js Diagram:
    graph TD
        A[Game Event Data] -->|API| B(Haptic Controller IC);
        B -- PWM Signal --> C{Electromagnet Array};
        C -- Magnetic Field --> D[MRE Paddle];
        D -- User Input --> E(Switch/Sensor);
        E --> F(Game Console);
    

2. Piezoelectric Laminated Composite Paddle

  • Enabling Description: The paddle is constructed from a laminated composite, such as carbon fiber or a fiberglass-epoxy matrix, with a piezoelectric ceramic layer (e.g., PZT - lead zirconate titanate) embedded within. When the user flexes the paddle, the strain on the piezoelectric layer generates a measurable voltage. This voltage is processed by a high-impedance amplifier and an analog-to-digital converter (ADC). The resulting digital signal indicates the degree of paddle depression, allowing for analog, pressure-sensitive input rather than a simple binary on/off switch. This eliminates the need for a separate mechanical switch, reducing component count and wear.
  • Mermaid.js Diagram:
    sequenceDiagram
        User->>+Paddle: Flexes Paddle
        Paddle->>Piezo Layer: Induces Strain
        Piezo Layer->>+ADC: Generates Voltage
        ADC->>-Game Processor: Sends Digital Value
        Game Processor->>Game Engine: Translates as Analog Input
    

3. Super-Elastic Nitinol Alloy Paddle

  • Enabling Description: The elongate member is fabricated from a nickel-titanium alloy (Nitinol), known for its super-elastic properties. This allows for extreme deformation (high bending angles) without permanent kinking or fatigue failure, significantly increasing the controller's durability. The Nitinol core is overmolded with a textured thermoplastic elastomer (TPE) for user comfort and grip. The actuation mechanism remains a standard microswitch, but the paddle's inherent super-elasticity ensures a consistent and reliable return-to-center action over millions of cycles.
  • Mermaid.js Diagram:
    graph LR
        A[User Force] --> B{Nitinol Core Paddle};
        B -- Bends --> C(Microswitch);
        C -- Signal --> D[Controller MCU];
        B -- Release Force --> B;
    

4. Opto-Interrupter Switch Mechanism

  • Enabling Description: Instead of a mechanical switch, the paddle's deflection is measured by an optical interrupter. The paddle itself features a small, opaque flag at its distal end. This flag passes through the U-shaped slot of a photo-interrupter (containing an IR LED and a phototransistor) mounted within the controller's housing. As the user presses the paddle, the flag progressively blocks the IR beam, allowing for precise, frictionless, and wear-free detection of the paddle's position. This can provide either a digital trigger point or a full analog range of motion, depending on the sensor's configuration.
  • Mermaid.js Diagram:
    graph TD
        subgraph Controller Housing
            B(IR Emitter) --> C(Phototransistor);
        end
        subgraph Paddle
            A(Opaque Flag)
        end
        D(User Press) --> A;
        A -- Blocks Light --> C;
        C -- Signal Change --> E(Processor);
    

5. Conductive Fabric-based Pressure Sensor

  • Enabling Description: The channel in the controller's rear housing is lined with a pressure-sensitive, conductive fabric. The underside of the flexible paddle is coated with a conductive material. When the user presses the paddle, it makes contact with the fabric sensor. The amount of pressure applied changes the fabric's electrical resistance, which is measured by a dedicated circuit. This allows for a highly sensitive, analog input that can distinguish between a light tap and a firm press, enabling variable-rate actions in games (e.g., controlling throttle sensitivity).
  • Mermaid.js Diagram:
    graph LR
        A[User Pressure] --> B(Flexible Paddle);
        B -- Compresses --> C(Conductive Fabric);
        C -- Resistance Change --> D[Analog Input Circuit];
        D -- Digitized Value --> E[Game Processor];
    

B. Operational Parameter Expansion

1. Micro-Scale Surgical Endoscope Controller

  • Enabling Description: The core concept is miniaturized for a laparoscopic or endoscopic surgical tool controller. The "paddles" are micro-molded, sterilizable PEEK (polyetheretherketone) levers, less than 10mm in length, integrated into the surgeon's handgrip. They are actuated by minute finger twitches. Instead of channels, they are seated in micro-machined grooves. The actuation mechanism is a fiber-optic sensor where bending the paddle alters the light path in an optical fiber, providing extremely high-precision, EMI-immune control over delicate robotic instruments. This operates at body temperature (approx. 37°C) and must withstand autoclave sterilization cycles (+134°C, >2 bar pressure).
  • Mermaid.js Diagram:
    graph TD
        A[Surgeon Finger Twitch] --> B(Micro-PEEK Paddle);
        B -- Bends --> C(Fiber Optic Sensor);
        C -- Light Modulation --> D[Control Unit];
        D -- Signal --> E[Robotic Surgical Arm];
    

2. Industrial Heavy Machinery Remote Control Unit

  • Enabling Description: The controller is scaled up for use in harsh industrial environments (e.g., controlling a crane or mining equipment). The outer case is made from a high-impact, glass-reinforced polymer. The "paddles" are large, glove-friendly levers made of die-cast aluminum, hinged and spring-loaded, and seated in deep, debris-shedding channels. The actuation mechanism uses sealed, industrial-grade Hall effect sensors, which are non-contact and impervious to dust, moisture, and vibration. The unit is designed to operate in extreme temperatures from -40°C to +85°C.
  • Mermaid.js Diagram:
    graph TD
        A["Operator's Gloved Hand"] --> B(Oversized Aluminum Paddle);
        B -- Moves Magnet --> C(Sealed Hall Effect Sensor);
        C -- Voltage Change --> D[PLC/Control System];
        D -- Command --> E[Heavy Machinery Actuator];
    

C. Cross-Domain Application

1. Aerospace: UAV Drone Controller

  • Enabling Description: In a controller for an unmanned aerial vehicle (UAV), the rear paddles are used for secondary functions, freeing up the user's thumbs to remain on the primary flight control sticks. The left-side paddles could control camera gimbal pitch and yaw, while the right-side paddles could control zoom or switch between thermal and visible light sensors. The paddles are made of a lightweight carbon fiber composite to reduce operator fatigue during long missions. Their flexible, resilient nature provides tactile feedback, allowing the operator to confirm activation without looking down at the controller.
  • Mermaid.js Diagram:
    graph LR
        subgraph Operator Control
            A[Middle Finger Press] --> B(Carbon Fiber Paddle);
            B -- Activates --> C{Microswitch};
        end
        subgraph UAV System
            D[Onboard Computer] --> E(Gimbal Motor);
            D --> F(Camera Zoom Lens);
        end
        C -- RF Signal --> D;
    

2. Automotive: In-Vehicle Infotainment/Comfort Control

  • Enabling Description: Integrated into the back of a steering wheel, two or four of these paddles allow the driver to control functions without removing their hands from the wheel. For instance, the left paddles could adjust audio volume and track selection, while the right paddles could answer/end calls or cycle through dashboard displays. The paddles are housed in channels molded into the steering wheel's leather or synthetic grip. The signals are transmitted via the vehicle's LIN or CAN bus to the respective electronic control units (ECUs). This enhances safety by keeping the driver's focus on the road.
  • Mermaid.js Diagram:
    graph TD
        A[Driver's Finger] --> B(Steering Wheel Paddle);
        B -- Triggers --> C(Embedded Switch);
        C -- Electrical Signal --> D(Steering Wheel Control Module);
        D -- CAN Bus Message --> E(Infotainment ECU);
        E -- Action --> F[Adjust Volume/Change Track];
    

3. Medical: Patient-Controlled Analgesia (PCA) Pump

  • Enabling Description: A ruggedized, ergonomic handheld device for a patient to self-administer pain medication. The device features a large, easily-pressed, resilient paddle on the back. The patient, who may have limited dexterity, can grip the device and squeeze it with their whole hand, using their middle fingers to depress the paddle. This action activates a high-reliability, sealed switch, which sends a signal to the pump's microprocessor to dispense a pre-programmed dose of medication. The channel design prevents accidental activation if the device is dropped or laid on a flat surface.
  • Mermaid.js Diagram:
    graph TD
        A(Patient Squeeze) --> B(Ergonomic Paddle);
        B -- Activates --> C(Sealed Switch);
        C -- Signal --> D(PCA Pump Microcontroller);
        D -- Logic Check --> E{Dispense Dose?};
        E -- Yes --> F[Activate Pump Motor];
        E -- No (Lockout Period) --> G(Log Request);
    

D. Integration with Emerging Tech

1. AI-Powered Adaptive Ergonomics

  • Enabling Description: The controller integrates pressure sensors along the surface of the paddles and handles. An onboard AI model (e.g., a tinyML neural network) analyzes the user's grip pressure, hand size (inferred from finger placement), and actuation patterns over time. The AI can then suggest remapping functions to the paddles that are most frequently used in combination, or it can dynamically adjust the actuation force required by modulating the current to embedded electroactive polymers (EAPs) within the paddle structure, making it stiffer or more sensitive based on gameplay intensity or detected user fatigue.
  • Mermaid.js Diagram:
    graph TD
        A[User Grip & Press] --> B(Multi-Point Pressure Sensors);
        B -- Data Stream --> C(Onboard AI/ML Chip);
        C -- Analyzes Patterns --> D(Predicts User Intent);
        C -- Outputs Control Signal --> E{Remapping Logic};
        C -- Outputs Control Signal --> F{Haptic/Stiffness Actuator};
        E --> G[Function Mapping];
        F --> H[Paddle Physical Response];
    

2. IoT-Enabled Biometric Feedback

  • Enabling Description: The paddles are embedded with galvanic skin response (GSR) and heart rate sensors. These sensors collect real-time biometric data from the user's fingers during gameplay. This data is transmitted via a built-in IoT module (e.g., Wi-Fi or Bluetooth LE) to a cloud service or a local application. The game can then adapt its difficulty, pacing, or a "fear/stress" mechanic in real-time based on the player's physiological state. For example, in a horror game, a spike in the player's heart rate could trigger an in-game event.
  • Mermaid.js Diagram:
    graph TD
        A[User Grips Controller] --> B(Paddles with GSR/HR Sensors);
        B -- Biometric Data --> C(Controller MCU);
        C -- Bluetooth LE --> D(Game Console / PC);
        D -- Internet --> E[Cloud Analytics Platform];
        E -- Processed State --> D;
        D -- In-Game Event Trigger --> F(Game Engine);
    

E. Inverse/Failure Mode

1. Tournament Lock-Out Mode with Mechanical Fuse

  • Enabling Description: For competitive gaming environments, the controller features a "tournament mode" where the back paddles can be mechanically disabled. The elongate members are designed with a shear-pin-like "mechanical fuse." A small, flush-mounted switch on the back of the controller can be toggled, which introduces a physical block that prevents the paddles from being depressed far enough to actuate their respective switches. This allows a single controller to be compliant with tournament rules that may prohibit extra inputs, without requiring the user to physically remove the paddles.
  • Mermaid.js Diagram:
    graph TD
        A(User Toggles Switch) --> B{Mechanical Lock};
        B -- Engages --> C[Paddle Travel Limiter];
        subgraph Paddle Action
            D[User Presses Paddle] --x Blocked;
            C --X--> E(Microswitch);
        end
    

2. Low-Power Haptic Feedback Mode

  • Enabling Description: The controller incorporates a low-power mode to conserve battery life. When the battery level drops below a certain threshold (e.g., 20%), the controller's firmware automatically disables high-drain haptic motors and instead uses a low-power, high-efficiency piezoelectric actuator embedded in the rear paddles. This actuator provides a subtle, high-frequency "buzz" or "tick" as feedback for a successful button press, rather than a full rumble. This provides essential feedback to the user while extending the remaining playtime.
  • Mermaid.js Diagram:
    stateDiagram-v2
        [*] --> HighPower
        HighPower --> LowPower: Battery < 20%
        LowPower --> HighPower: Charging
        state HighPower {
            Rumble_Motor: ON
            Piezo_Actuator: OFF
        }
        state LowPower {
            Rumble_Motor: OFF
            Piezo_Actuator: ON
        }
    

II. Combination with Open-Source Standards

1. Integration with OpenXR for VR/AR Controllers

  • Enabling Description: The principles of the '229 patent are applied to a handheld Virtual Reality (VR) or Augmented Reality (AR) controller conforming to the OpenXR standard. The rear-mounted, flexible paddles are mapped to standard OpenXR actions, such as 'grab', 'release', or 'teleport'. This provides a more ergonomic and intuitive method for interaction in VR/AR environments, as the middle fingers naturally fall onto these controls when gripping the controller. The controller's driver would expose these paddles as standard boolean or float inputs within the OpenXR action system, ensuring compatibility with any OpenXR-compliant application without custom software.
  • Mermaid.js Diagram:
    graph TD
        A[User Squeezes Middle Finger] --> B(Rear Paddle Actuation);
        B -- Electrical Signal --> C[Controller Firmware];
        C -- OpenXR Driver --> D{Action Binding: /input/grip/click};
        D --> E[OpenXR Runtime];
        E --> F[VR/AR Application];
    

2. Integration with a ROS (Robot Operating System) Node

  • Enabling Description: A specialized version of the controller is designed for robotics control. The controller's firmware is configured to publish the state of each rear paddle (and all other controls) as messages on a specific ROS topic via a USB or Bluetooth connection. A ROS node running on the control computer subscribes to this topic. This allows for direct, real-time mapping of paddle presses to robotic actions, such as actuating a gripper, toggling a tool, or cycling through operational modes in a ROS-based system. The physical design of the paddles provides a robust and tactile interface for controlling physical hardware.
  • Mermaid.js Diagram:
    graph TD
        A[Controller] -- USB --> B(ROS Node: /joy);
        B -- Publishes --> C(ROS Topic: /controller_paddles);
        D[Gripper Control Node] -- Subscribes --> C;
        E[Mode-Switching Node] -- Subscribes --> C;
        D --> F(Robot Arm);
        E --> G(Robot State Machine);
    

3. Integration with QMK Firmware for Custom Keyboards

  • Enabling Description: The rear paddle assembly, including the flexible members and switches, is designed as a modular unit that can be integrated into ergonomic, split, or custom mechanical keyboards running the open-source QMK firmware. The paddles are positioned on the underside of the keyboard halves, accessible by the user's middle or ring fingers. Within QMK, these paddles can be configured as any standard keycode, macro, or a layer-switching modifier. This allows users to perform common actions like 'Enter', 'Backspace', 'Shift', or 'Copy/Paste' without moving their hands from the home row, increasing typing speed and reducing strain.
  • Mermaid.js Diagram:
    graph TD
        A[User Presses Rear Paddle] --> B(Paddle Switch);
        B -- Matrix Scan --> C(Keyboard MCU w/ QMK Firmware);
        C -- Looks up Keymap --> D{Action: Layer Shift};
        C -- Looks up Keymap --> E{Action: Macro 'Ctrl+C'};
        D --> F[Active Key Layer Changed];
        E -- USB HID Report --> G[Host Computer];
    

Generated 5/9/2026, 6:47:05 AM

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