Invalidity dossier

US 12324988

Multilayer framework architecture and user interface for video gaming applications

Current assignee: Cp Studios LLC

Added 9/23/2026, 2:00:25 PM

At a glanceNo PTAB challengesNo litigation on file

Active provider: DeepSeek · deepseek-flash

Patent summary

Title, assignee, inventors, filing/issue dates, abstract, and a plain-language overview of the claims.

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Patent Overview — US 12324988 B2

Title: Multilayer framework architecture and user interface for video gaming applications

Patent number: US 12324988 B2
Application number: US 18/347,057
Publication of application: US 2025/0010200 A1 (2025-01-09)
Filing date: 2023-07-05
Grant/publication date: 2025-06-10
Priority date (stated as an assumption, not a legal conclusion): 2012-05-07
Adjusted expiration (per source): 2033-05-14; legal status listed as Active

Inventors: Brian Joseph Wiklem; Carrie Ann Cowan
Current and original assignee: CP Studios LLC (assignment records name Checkpoint Studios and assignors Cowan, Carrie Ann and Wiklem, Brian Joseph)

Purpose and plain-language scope (as far as the excerpt shows): The patent concerns a multilayer framework architecture and an associated user interface for video gaming applications. The source excerpt supplies the title, bibliographic data, and classification information but not the claims, abstract, or detailed description. On the face of the classification data, the subject matter is directed to video games (A63F13/00), controlling output signals based on game progress (A63F13/50), providing additional visual information to the game scene, such as an overlay to simulate a head-up display, using indicators such as showing the condition of a game character on screen (A63F13/53, A63F13/537), game server details and interconnection arrangements including special server arrangements such as regional servers or servers managing partitions of the game world (A63F13/30, A63F13/35, A63F13/352), and additional A63F13/60 subject matter partially shown. Prior-art keywords listed include player, game, user, gameplay, and video gaming.

What the excerpt does not establish: It does not provide the claims, abstract, or written description, so the actual claimed scope, specific architectural layers, and user-interface features cannot be stated. It does not establish validity, enforceability, inventorship determinations, or the legal effect of the priority date. The source notes its legal-status and priority-date entries are assumptions and that assignee listings may be inaccurate.

Source: https://patents.google.com/patent/US12324988/en

Generated 10/1/2026, 9:52:37 PM

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Litigation summary

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Proceedings on file (0)

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No PTAB proceedings on file. This patent has not been challenged via IPR, PGR, or CBM. The absence is itself a signal — well-asserted patents eventually attract IPRs. The LLM analysis below may surface filings the ODP feed hasn’t indexed yet.

PTAB challenges

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Assignment history

Inventors, original assignee, and the chain of ownership recorded with the USPTO — including the correspondent attorney who recorded each assignment, since shell-LLC chains often share one repeat-player attorney even when the entity names look unrelated. Surfaces NPE / patent-troll patterns: shell-entity transfers, known asserters in the chain, repeat correspondent fingerprints, pre-litigation assignments, and bankruptcy fire-sales.

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Prior art

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Obviousness

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Extensions

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Derivative works

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