Defendant

Sony Computer Entertainment America, Inc.

2 cases as defendant.

Cases
2
Active
0
2 closed
Filed
2006
Top venue
E.D. Texas Marshall
1 case

Company profile

I'll verify the company's profile with a few searches.

Sony Computer Entertainment America, Inc. (SCEA / Sony Computer Entertainment America LLC)

Sony Computer Entertainment America was the North American arm of Sony's PlayStation business, incorporated in 1995 (originating from a Sony Electronic Publishing unit set up in 1994) and headquartered in Foster City, California, later at 2207 Bridgepoint Parkway, San Mateo. It was an indirect, wholly owned subsidiary of Sony Corporation of America, itself a subsidiary of Sony Corporation (Tokyo Stock Exchange; ADRs on the NYSE); SCEA had no separately traded securities, and no standalone headcount or revenue was disclosed. In April 2016 Sony merged Sony Computer Entertainment with Sony Network Entertainment International to form Sony Interactive Entertainment LLC (San Mateo), which continues the business; SCEA is no longer an active entity name.

Operations. SCEA handled sales, marketing, publishing and third-party licensing for PlayStation hardware and software in the Americas: the PlayStation, PlayStation 2, PlayStation 3 and PlayStation 4 consoles, the PSP and PS Vita handhelds, first- and third-party game titles, accessories, and the PlayStation Network services (Store, Plus) in its territory. It was an operating company, not a patent-holding shell.

Litigation posture. The tracked data shows 2 cases, all as defendant and none as plaintiff; both records correspond to the same 2006 suit, so the real footprint is a single dispute. That defendant-only pattern is consistent with an operating company being sued rather than an entity asserting patents. Both entries sit in the Eastern District of Texas, Marshall Division — a venue historically favored by patent plaintiffs.

Notable case. Agere Systems Inc. v. Sony Corporation et al., No. 2:06-cv-00079 (E.D. Tex., filed March 1, 2006), named Sony Corporation, Sony Electronics and SCEA. Plaintiff Agere, a semiconductor maker spun off from Lucent in 2001 (and coded a "product company" by Stanford's NPE database, i.e., not an NPE), asserted patents covering wireless data transmission, audio/memory-chip data handling and semiconductor processing. Markman rulings issued in May 2008; press reported a 2007 jury finding of willful infringement and roughly $18.5 million in royalties involving the PSP and other products. The case terminated January 6, 2009; Agere merged into LSI Corporation in 2007.

Agere Systems Inc. v. Sony Corporation et al.

closed
Docket:
2:06-cv-00079-TJW-CE
Filed:
2006-03-01
Terminated:
2008-11-17

Patent infringement suit by Agere against Sony entities. The case produced a 2008 Markman ruling on the '958 'complementary code' limitation and closed in November 2008 without a merits judgment on the '958 patent.

Agere Systems Inc. v. Sony Corporation et al.

terminated
Docket:
2:06-cv-00079
Filed:
2006-03-01
Terminated:
2009-01-06
Patents:5670730

Agere Systems Inc. sued Sony Corporation, Sony Electronics, Inc., and Sony Computer Entertainment America, Inc. in the Eastern District of Texas, Marshall Division. A November 2008 jury verdict found Sony willfully infringed the '730 patent and awarded $18.5 million; Sony was cleared on seven of eight asserted patents due to a prior Lucent license, leaving the '730 patent as the sole patent tried. The case terminated January 6, 2009.