Activision Blizzard, Inc. is a major video game holding company headquartered in Santa Monica, California. It was formed in 2008 through the merger of Activision, Inc., and Vivendi Games. In October 2023, Microsoft completed its acquisition of the company for $68.7 billion, and Activision Blizzard now operates as a subsidiary under Microsoft Gaming. Prior to its acquisition, the company's 2022 revenue was $7.53 billion. As of 2023, the company had approximately 17,000 employees.
As a leading interactive entertainment publisher, Activision Blizzard develops and distributes video games through its three main operating units: Activision, Blizzard Entertainment, and King. The company's portfolio includes some of the most successful franchises in the video game industry. Major titles from the Activision division include the Call of Duty, Tony Hawk's, Spyro, and Crash Bandicoot series. Blizzard Entertainment is known for the Warcraft, Diablo, StarCraft, and Overwatch franchises. The King division focuses on mobile gaming, with its most prominent title being Candy Crush Saga. The company is also active in esports, operating professional leagues for its Call of Duty and Overwatch games.
The company's patent litigation history, based on the provided data, shows it as an operating company defending its technology. With zero cases as a plaintiff and one as a defendant, its posture is that of a target for patent assertions rather than an entity that actively litigates its own patents. This defensive role is common for large technology companies with significant product revenue.
The single tracked case, Uniloc USA, Inc. et al. v. Sony Corporation of America et al., filed in 2010, places Activision Blizzard as a co-defendant alongside other major technology and gaming companies. The case was filed in the U.S. District Court for the Eastern District of Texas, a venue historically favored by patent plaintiffs. The plaintiff, Uniloc, is widely characterized as a patent assertion entity.