Patent 10769446
Obviousness
Combinations of prior art that suggest the claimed invention would have been obvious under 35 U.S.C. § 103.
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Obviousness
Combinations of prior art that suggest the claimed invention would have been obvious under 35 U.S.C. § 103.
Obviousness Analysis of U.S. Patent No. 10,769,446
To: In-house Counsel
From: Senior Patent Analyst
Date: May 12, 2026
Subject: Obviousness Analysis of U.S. Patent No. 10,769,446
I. Executive Summary
This analysis concludes that the independent claims of U.S. Patent No. 10,769,446 ("the '446 patent") are likely invalid as obvious under 35 U.S.C. § 103. The core invention—using invisible, color-coded bounding boxes to identify user-selected objects in a video for augmentation—represents an obvious implementation choice for a well-established concept.
The primary argument for obviousness combines U.S. Patent No. 9,495,788 B2 ("the '788 patent") with the well-known computer graphics technique of "ID Buffering" or "Color Picking." The '788 patent teaches the broader system of displaying augmented information in response to a user selecting an object within a video. The use of color-coded IDs to handle the selection mechanism was a common, efficient, and widely understood technique in the field of computer graphics at the time of the invention. A Person of Ordinary Skill in the Art (POSITA) would have been motivated to combine these teachings to create the claimed system for reasons of computational efficiency and straightforward implementation.
II. Definition of a Person of Ordinary Skill in the Art (POSITA)
For the purposes of this analysis, a POSITA at the time of the invention (priority date of Feb. 28, 2014) would be an individual with a Bachelor's degree in Computer Science or a related field, and approximately 2-5 years of professional experience in software development, particularly in areas involving computer graphics, user interface (UI) design, and/or video processing. Such a person would be familiar with standard algorithms for object detection and selection (hit-testing) in graphical environments.
III. Obviousness Analysis
The claims of the '446 patent are directed to a method, system, and non-transitory computer-readable medium for augmenting video content. The key inventive concept appears to be the specific mechanism for identifying which object a user has selected: rendering invisible bounding boxes over objects, each with a unique RGBA color value, and then reading the RGBA value at the coordinates of the user's touch or click to identify the object.
Primary Combination: U.S. Patent No. 9,495,788 B2 ("the '788 patent") in view of the Known Technique of Color Picking/ID Buffering
1. Base Reference: The '788 patent
The '788 patent, assigned to Rovi Guides, Inc., clearly discloses the foundational elements of the '446 patent's claims. It teaches a system that:
- Receives and displays a video stream (e.g., a sports broadcast).
- Identifies objects of interest within the video.
- Allows a user to select a specific object on the screen.
- In response to the selection, displays secondary content related to that object.
This teaching establishes a clear framework for interactive, augmented video. However, the '788 patent does not specify the precise technical method used for linking the user's input (a tap or click) to the identified object. It creates the problem that the '446 patent purports to solve: how to efficiently and accurately perform this "hit detection" on a video stream.
2. Secondary Teaching: The Well-Known Technique of Color Picking / ID Buffering
At the time of the invention, "color picking" was a well-established and widely used technique in computer graphics for identifying objects selected by a mouse click or screen tap. The method involves rendering a second, hidden scene (an "ID buffer") where each selectable object is drawn as a solid, unique color. When the user clicks, the system looks up the color of the pixel at the click coordinates in this hidden buffer. Since each object has a unique color, this color value serves as a direct and unambiguous identifier for the selected object. This technique was known to be significantly faster and less computationally intensive than geometric methods like ray-tracing, especially in complex scenes.
3. Motivation to Combine
A POSITA, tasked with building the interactive video system described in the '788 patent, would need to implement a selection mechanism. The most common and performance-oriented challenge in such a system is real-time processing. A method that requires complex on-the-fly analysis of video frames to identify which object a user tapped would be slow and inefficient on client devices, especially the mobile devices of that era.
The color-picking/ID buffer technique offers a direct and elegant solution. A POSITA would have been motivated to use this known technique for the following reasons:
- Computational Efficiency: It offloads the complex object identification to a simple color lookup, which is extremely fast and has a low processing overhead on the client device.
- Simplicity of Implementation: The logic is straightforward: render a hidden layer of colored identifiers and map the user's input coordinates to that layer.
- Scalability: It works well regardless of the complexity or number of objects on the screen.
Applying this technique to the system of the '788 patent would logically lead to the exact method described in the '446 patent. The "bounding boxes" of the '446 patent are the simple shapes rendered in the ID buffer, and the "RGBA value" is the unique color used as an identifier. Making these bounding boxes invisible by setting the alpha channel to zero is an obvious and necessary step to ensure the ID buffer does not obstruct the user's view of the primary video content.
Claim-by-Claim Analysis (Mapping onto Independent Claim 1)
| Claim Element | How the Combination Renders it Obvious |
|---|---|
| "...receiving... video data... comprising video content and a plurality of definitions of bounding boxes;" | The '788 patent teaches receiving video and identifying objects within it. Defining bounding boxes is a standard way to represent the location of identified objects. |
| "...presenting... the video content;" | Directly taught by the '788 patent. |
| "...detecting... a user selection of a portion of the graphical user interface;" | Directly taught by the '788 patent. |
| "...determining... a red, green, blue, alpha (RGBA) value associated with the user selection..." | This is the core step of the well-known color-picking/ID buffer technique, which a POSITA would be motivated to use to implement the selection mechanism of the '788 patent. |
| "...determining... a bounding box RGBA value that corresponds..." | The '446 patent's "bounding box RGBA value" is simply the unique color ID used in the color-picking technique. A POSITA would obviously assign a unique color to each bounding box to make the technique work. |
| "...transmitting... an indication of the particular bounding box to a renderer;" | This is the logical result of the identification step. Once the object is identified via its unique color/bounding box, that ID is sent to the part of the system responsible for fetching and displaying the augmentation, as taught by the '788 patent. |
| "...receiving... one or more augmentation images;" | This is the "secondary content" or "supplemental information" described in the '788 patent. |
| "...presenting... the one or more augmentation images..." | The end goal of the system taught by the '788 patent is to display this information to the user. |
This analysis applies with equal force to independent claims 9 (the system) and 15 (the server-side method), which are different forms of the same underlying inventive concept.
IV. Conclusion
The '446 patent claims a specific implementation of an interactive video system. The prior art, particularly the '788 patent, already disclosed the high-level concept of such a system. The specific implementation method—using invisible, color-coded bounding boxes for object selection—was a well-known, efficient, and common technique in the field of computer graphics. The combination of these elements would have been obvious to a person of ordinary skill in the art seeking to build a responsive and performant interactive video application. Therefore, the claims of U.S. Patent No. 10,769,446 are likely invalid for obviousness.
Generated 5/12/2026, 12:48:11 PM